How do I import an image plane in ZBrush?

To set up reference images for your project:

  1. Place a model in Edit mode – any model will do, as it can be swapped at any time.
  2. Press the Front button in the Image Plane>Reference Views menu.
  3. Press the Load Image button and select the image you wish to use for the front reference.

How do you hide the image plane in ZBrush?

The image plane will fit into your document size, so it’s generally a good idea to make the collage reference image the same size of your document. You can quickly get rid of the image plane by clearing out the canvas: Ctrl+N.

How do I add a background image in ZBrush?

To load the Background image, click on the image thumbnail in the Light > Background sub-palette. Select the image yu want to use from the pop-up, or press the Import button to select an image file from disk. The Rotate With Object option means that the background and model will rotate together.

Where is image plane in ZBrush?

The first way is by going to the Draw menu and going to the palette that contains Front-Back, Up-Down, and, Left-Right sub palettes. The second way is by going to the Texture menu (Texture>Image Plane).

How do you master ZBrush?

19 tips to master ZBrush

  1. Set work screen. Make sure you’re not wasting any screen space.
  2. Customise your UI.
  3. Use the timeline.
  4. Store camera angles in timeline.
  5. Learn ZBrush shortcuts.
  6. PureRef and ZBrush transparency.
  7. Create basic forms in low subdivision.
  8. Transpose smart masking.

Is ZBrush easier than blender?

If you come from a background of modeling but are used to other software, Blender will be easy to understand. If you’ve never done computer modeling before, ZBrush is easier to start with. In fact, ZBrush praises itself for making the transition from traditional to digital very easy.

Why is ZBrush so hard?

Zbrush is difficult due to its UI, however because its main focus is on modelling and sculpting there is less fundamental knowledge to learn. Zbrush is a carving knife, great for modelling and not as great for other aspects of a 3d pipeline.

What can you do with image plane in ZBrush?

Image Plane provides an easy way to load images into ZBrush for use in texturing, such as using ZProject brush polypainting and for modelling with Reference Images. When installed you should have an Image Plane sub-palette in the Texture palette. Press the Help button for an outline of how to use the plugin.

How do you import an image into ZBrush?

Press on the Map1 button found under the Front-Back sub-menus. This will prompt you to select an image from the dialog box. If an image is not yet imported, click on the Import button located at the bottom of the dialog box that pops out to import it. Browse and select an image to load it as the front image plane.

How do you edit a model in ZBrush?

Place a model in Edit mode – any model will do, as it can be swapped at any time. Press the Front button in the Image Plane>Reference Views menu. Press the Load Image button and select the image you wish to use for the front reference. Scale and position your model if you wish. Press the Store View button…

How to append an image to a subtool in ZBrush?

Note that the image plane is a polymesh and can be appended as a subtool for use with the ZProject brush and so on. To append as a subtool: Turn on Edit mode. Select your model in the Tool palette. This will be swapped with the image plane. Click the Append button in the Tool>>Subtool sub-palette. Select the image plane from the pop-up.